import info.gridworld.actor.Actor;
import info.gridworld.grid.Grid;
import info.gridworld.grid.Location;
import java.util.ArrayList;
public class KingCrab extends CrabCritter{
public void processActors(ArrayList<Actor> actors)
{
Grid gr = getGrid();
Location originalLocation;
Location futureLocation;
int dir;
Location current = getLocation();
//gr.getEmptyAdjacentLocations(current).size();
for(Actor a : actors){
originalLocation = a.getLocation();
dir = getLocation().getDirectionToward(a.getLocation());
for(int i = dir - Location.HALF_RIGHT; i <= dir + Location.HALF_RIGHT; i+=Location.HALF_LEFT){
futureLocation = a.getLocation().getAdjacentLocation(i);
if(gr.isValid(futureLocation) && getGrid().get(futureLocation) == null){
a.moveTo(futureLocation);
break;
}
}
if(a.getLocation().equals(originalLocation)){
a.removeSelfFromGrid();
}
}
}
}